Rules

Phases:

Movement

Attack

Response

Movement:

Movement orders are issued according to units mobility stat and rolls.

Units cannot attack until movement phase is over and all movements are locked in

Attack: Attacks are declared before rolling dice. Upon declaring attack, attacker squad or unit will declare what weapons/units are firing, then will roll for accuracy, upon hitting will roll for damage. AoE Weapons will roll for radius after rolling for damage and unique weapons will roll respectively.

Response: After an attack against a unit or squad, units with equal or higher initiative (Roll) can immediately counter attack if the unit remains in range after the attack. After all initiative attacks are finished, defender enters response phase where all units that did not attack during the enemies attack phase may now attack in response. Afterwards repeat to movement phase