Armor

Deflects and negate enemy attacks. Armor can be broken, pierced, and destroyed depending on enemy weapons.

Upon attacking if enemy armor check rolls do not exceed armor, it is deflected and the damage is negated.

If enemy roll matches armor score, it is a glancing blow and any damage exceeding the armor score is dealt:

if armor is 5, enemy rolls 5, then rolls 7, 2 damage is dealt.